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Department: Previs
Location: Remote - UK/GMT timezone
Reports To: Previs Supervisor
Start date: February 2021
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Key Purpose of the Job:
Previs Animators work with the Previs Supervisor and VFX Supervisor to design and create shots for complex action sequences. We are looking for talented animators, capable of working in a fast-moving environment and with a proven track record in the film production industry. Skills in layout, timing and great cinematography are essential, as well as excellent communication skills.
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Job description:
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Required skills & experience:
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Please send your CV to recruitment@nviz-studio.com specifying “Previs Animator UK” within the subject line.
Online showreels and links to websites are welcome. Please also include a shot breakdown showing specifically what your role entailed per shot/sequence.
Applicants must be eligible to work in the UK.
Department: Previs
Location: Remote - UK/GMT timezone
Reports To: Head of Visualisation
Job description:
• Hands-on with Unreal Engine 4, producing original content for high-profile studio based films
• Take environmental assets from Maya into the Unreal game engine
• Create shaders and lighting for the geometry imported
• Work with Level Designers and Technical Artists to make environments functional and efficient
• Work with the art team on skills progression and career development
Requirements:
• Substantial industry experience, preferably including cinematics
• Demonstratable Portfolio of UE4 assets
• Excellent Unreal Engine skills
• Excellent Maya modelling skills
• Experience with composition and lighting
• Excellent communication skills
• Experience producing concept art
• Experience with other sculpting packages, such as Z-Brush
• A strong eye for detail
• Adaptable and flexible - accepting of changes
• Able to think creatively and to resolve technical challenges and limitations
• Strong time management and organisation skills
Please send your CV to recruitment@nviz-studio.com specifying “Unreal Asset Builder” within the subject line.
On-line showreels and links to websites are welcome. Please also include a shot breakdown showing specifically what your role entailed per shot/sequence.
Applicants must be eligible to work in the UK.
Department: Previs
Location: Remote - UK/GMT timezone
Reports To: Head of Visualisation
Job description:
• Hands-on with Unreal Engine 4, producing original content for high-profile studio based films
• Take environmental assets from Maya into the Unreal game engine
• Create shaders and lighting for the geometry imported
• Create Unreal Engine FX including environmental FX and particle FX
• Work with Level Designers and Technical Artists to make environments functional and efficient
• Work with the art team on skills progression and career development
Requirements:
• Substantial industry experience, preferably including cinematics
• Excellent Unreal Engine skills
• Experience with composition and lighting
• Experience with Maya
• Experience with VFX in Unreal
• Excellent communication skills
• Experience producing concept art
• Experience with other sculpting packages, such as Mudbox
• A strong eye for detail
• Adaptable and flexible - accepting of changes
• Able to think creatively and to resolve technical challenges and limitations
• Strong time management and organisation skills
Please send your CV to recruitment@nviz-studio.com specifying “Unreal Generalist” within the subject line.
On-line showreels and links to websites are welcome. Please also include a shot breakdown showing specifically what your role entailed per shot/sequence.
Applicants must be eligible to work in the UK.
Department: Production
Location: Remote working / UK time zone
Reports To: Head of Production
Start date: March 2021
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Key purpose of the job:
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Required competencies:
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Please send your CV to recruitment@nviz-studio.com specifying “VFX Co-ordinator” within the subject line.
Applicants must be eligible to work in the UK.