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Department: Tools
Reports To: CTIO
Location: UK (remote) or Soho, London

About NVIZ

NVIZ was founded in 2004 as a previsualisation company. In 2009 we started offering VFX as well. Most of our time has been offering creative services for film and television. The films we have worked on include Skyfall, Kingsman, Jurassic World, Solo and The Midnight Sky.
We have built a variety of real-time tools, currently mainly for internal use, but also with a few external users. These have been primarily based on Unreal Engine.

About the role

NVIZ’s Tools department is a new avenue for the company, and as such is currently a very small department with broad responsibilities. You will primarily be involved with further development on our AR tool inside of Unreal.
You would also be part of the team who would be developing other tools for internal use only, including our ARENA virtual camera system.
As we expand the Tools department, you would be a core member, with input into how the department grows and develops.


In this role you will be part of a team focusing on designing, developing and supporting new and existing tools, for both users inside NVIZ and externally.
As the team grows, we will be bringing in more support, but initially, as part of a small team, all members of the team will be involved with support as well as design and development.



  • 5+ years of professional C++ experience
  • Knowledge of C++14 or newer
  • Object-oriented software design experience
  • Experience developing in Unreal Engine 4
  • Experience using source control (git, svn, Perforce)
  • Experience working as part of a team

Nice to have:

  • Experience with Virtual Production tools
  • Experience working with networking inside Unreal Engine
  • Knowledge of image processing and colour workflows
  • Knowledge of the film and television industry
  • Experience writing Python

Please send your CV to recruitment@nviz-studio.com specifying “Unreal Engine Developer” within the subject line.

Applicants must be eligible to work in the UK.

Department: Previs
Location: Remote - UK/GMT timezone
Reports To: Previs Supervisor

Start date: February 2021


Key Purpose of the Job:

Previs Animators work with the Previs Supervisor and VFX Supervisor to design and create shots for complex action sequences.  We are looking for talented animators, capable of working in a fast-moving environment and with a proven track record in the film production industry.  Skills in layout, timing and great cinematography are essential, as well as excellent communication skills.

Job description:

  • Junior, Mid & Senior levels
  • Referencing and importing assets into Maya
  • Motion studies of key assets, animation cycles, body mechanics, performance with a realistic style, keyframe posting - all finished to a high level
  • Scene layout with asset environments, position and timing of assets and camera layout
  • Animating character rigs, camera rigs and basic fx animation


Required skills & experience:

  • 3+ years production experience.  Feature film experience is preferred.
  • Comprehensive knowledge of animation in Maya
  • Ability to clean up and accentuate mocap animation
  • Knowledge of animation and channel layering
  • Excellent cinematic skills - colour, composition, framing, depth of field, motion blur and timings
  • Understanding of physical limits in real-world cinematography
  • Ability to visualise shots and understand screen direction
  • Experience of virtual camera systems
  • Knowledge of geometry caching
  • Basic particle animation skills
  • Understanding of basic lighting
  • Team orientated and able to take direction from Supervisor
  • Adaptable and flexible - accepting of changes


Please send your CV to recruitment@nviz-studio.com specifying “Previs Animator UK” within the subject line.

Online showreels and links to websites are welcome. Please also include a shot breakdown showing specifically what your role entailed per shot/sequence.

Applicants must be eligible to work in the UK.

Department: Technology
Location: London / Remote (UK time zone)
Reports to: Head of Technology
Start Date: March 2021

About the role:

The Systems Administrator reports to the Head of Technology for our London studio locations. The role involves actively maintaining existing systems and the implementation of new hardware and software to meet the future needs of this busy and exciting visual effects company.
As Systems Administrator, expect to work with all studio levels/departments in a fast paced environment. The Systems Administrator’s key function is to support a diverse multi-platform network and infrastructure.


  • Maintaining current and building/deploying new systems and hardware
  • Installation of software updates and patches
  • 2nd and 3rd line support escalation via ticketing system
  • General upkeep of server room and patch panels, including keeping up to date documentation
  • Applying authorised configuration changes to core servers and hardware
  • Monitoring systems infrastructure to ensure continued healthy operation
  • Reporting concerns and issues to the Head of Technology
  • Occasional heavy lifting

Required Skills:

  • 3+ years Linux experience
  • 3+ years Windows experience
  • Experience of PC hardware builds, troubleshooting and support
  • Experience maintaining large multi-platform environments - ideally mixed Windows/Linux/Mac OS environments
  • Knowledge of networking protocols and services, such as TCP/IP, DNS, DHCP, LDAP, VLANS
  • Knowledge of file sharing/transfer protocols such as SMB, NFS, FTP
  • Basic scripting knowledge (e.g. python, bash, tcsh or Powershell)
  • Experience of monitoring and supporting backup strategies, including LTO

Preferred Skills:

  • Experience maintaining high performance network attached storage environments
  • Experience of supporting render farms, Deadline/AWS
  • Experience of using configuration management tools such as CFEngine, Puppet, Salt or Ansible
  • General understanding of common visual effects packages such as Nuke, Maya, Shotgun and Adobe Creative Cloud
  • Knowledge of license server software such as RLM, flexLM

Additional Skills:

  • Excellent organisation, communication and time management skills
  • Strong atttention to detail
  • Methodical approach to problem solving
  • Able to manage own workload and balance conflicting priorities
  • Ability to work collaboratively in a team environment

Please send your CV to recruitment@nviz-studio.com specifying "Systems Administrator" within the subject line.

Applicants must be eligible to work in the UK

Department: 3D
Location: Remote / UK time zone
Start Date: April 2021
Reports To: Head of 3D

NVIZ is currently looking for a CG Generalist to join our growing team for work on an upcoming production.  The CG Generalist is required to work with our CG/VFX Supervisors and Producers and be responsible for their own creative output on assigned projects. The job entails working in all areas of 3D including modelling, texturing, rigging, animation, with the main focus on fx, lookdev & lighting. The artist will be required to collaborate with other members of the VFX team.


Must be able to work within a team under the guidance of the VFX Supervisor and CG Supervisor and approach assignments in a positive and timely manner.


•  Candidates should have 3+ years CG experience in feature films or television
•  Thorough understanding of the visual effects process and the ability to interpret the artistic brief from the VFX supervisor and technical brief from the CG Supervisor
•  Expert working knowledge of Maya in all modules
•  Knowledge in all areas of the CG pipeline modelling, rigging, animation, fx (particles, fluids , dynamics) lookdev, lighting/rendering and scripting
•  Experience working with colour pipelines in CG and VFX
•  Comprehensive Knowledge of physical based renderers – V-Ray, Redshift, Arnold
•  Knowledge on IBL lighting techniques and GI
•  Knowledge of Alembic workflows
•  Critical eye for detail and strong communication skills
•  Excellent problem solving skills, and especially time management of rendering
•  Strong artistic and design skills
•  Good time management and delegation skills
•  Proactive and accepting of changes
•  Knowledge of other CG software including Houdini, and UE4
•  Scripting skills in Python and Mel
•  Nuke composting skills for lighting pipeline work
•  Good knowledge of Photoshop
•  Knowledge of AfterEffects and Premiere is useful

Please send your CV to recruitment@nviz-studio.com specifying “CG Generalist” within the subject line.
On-line showreels and links to websites are welcome. Please also include a shot breakdown showing specifically what your role entailed per shot/sequence.
Should you prefer to send hard copies of showreels, please send to: Nviz, 8-9 Carlisle Street, London, W1D 3BP.

Applicants must be eligible to work in the UK.

Department: 2D
Location: London
Reports To: Head of 2D

Start date: April 2021

Job description:

• Prepare 2D digital plates for compositing
• Wire and rig removal, cleaning greenscreens and plate recreation
• Work closely with more senior Compositors

Required competencies:

• You must have a minimum of 2 years roto prep experience
• Experience using Nuke
• Ability to roto in Silhouette and import tracks from Mocha and other programs
• Compositing mattes to check paint / prep work using Nuke
• Able to run client and internal dailies when required
• Painting and prep skills in various software packages
• A working knowledge of projecting for paint / prep tasks
• A strong eye for detail and precision
• Ability to deliver on schedule when under pressure
• Excellent organisation, communication and interpersonal skills

Please send your CV to recruitment@nviz-studio.com specifying “Roto Prep Artist” within the subject line.

On-line showreels and links to websites are welcome. Please also include a shot breakdown showing specifically what your role entailed per shot/sequence.
Should you prefer to send hard copies of showreels, please send to: Nviz, 8/9 Carlisle Street, London, W1D 3BP

Applicants must be eligible to work in the UK.